- Death Cart
- Charrette de cadavres
- Dark Ages
- You may trash an Action card from your hand. If you don't, trash this.
When you gain this, gain 2 Ruins.
- When you play Death Cart, you get + 5 Coin, and either
trash an Action card from your hand, or trash the Death Cart. If
you have no Action card in your hand, you will have to trash the
Death Cart, but you can trash the Death Cart whether or not you
have an Action card in hand. A card with multiple types, one of
which is Action, is an Action card. When you gain a Death Cart,
either from buying it or from gaining it some other way, you also
gain 2 Ruins. You just take the top 2, whatever they are. If there
are not enough Ruins left, take as many as you can. The Ruins
come from the Supply and are put into your discard pile. The
other players get to see which ones you got. The player gaining
Death Cart is the one who gains Ruins; if Possession (from
Alchemy) is used to make another player buy Death Cart, the
player actually gaining the Death Cart (the one who played
Possession) gains the Ruins. If you use Trader (from Hinterlands)
to take a Silver instead of a Death Cart, you do not gain any Ruins.
It doesn't matter whose turn it is; if you use Ambassador (from
Seaside) to give Death Carts to each other player, those players
also gain Ruins. Passing cards with Masquerade (from Intrigue)
does not count as gaining them.